GKCx/Level 3/Textures: An Introduction To Textures

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Contents

L3Q20

"As you look around Second Life, you will notice that objects are not only made up of shapes, but also patterns, known as textures. "


As you look around Second Life, you will notice that objects are not only made up of shapes, but also patterns, known as ___________.

A) textures

B) Designs

C) Prims

D) Contents


L3Q21

"To change the texture of a prim, double-click on the plywood square in the Texture tab. The Texture Picker window will come up, showing the texture currently on your object. It will also show you a list of all the textures and snapshots you have in your Inventory."


To change the texture of a prim, double-click on the plywood square in the Texture tab. The _____________ window will come up, showing the texture currently on your object. It will also show you a list of all the textures and snapshots you have in your Inventory.

A) Texture Picker

B) Contents

C) Object

D) Physical


L3Q22

"While you can't completely change colors in a texture, you can tint a texture or make it a solid color."


While you can't completely change colors in a texture, you can _____ a texture or make it a solid color.

A) tint

B) Blur

C) polish

D) fake


L3Q23

"To make a prim a solid color, open the Texture Picker and choose the Blank button. Your prim will look solid white. Now, you can use the Color Picker to tint it a solid color."


To make a prim a solid color, open the Texture Picker and choose the ________ button. Your prim will look solid white. Now, you can use the Color Picker to tint it a solid color.

A) Blank

B) Clear

C) White

D) Solid


L3Q24

"You can make an object up to 90% transparent using the Transparency control. While 0% is fully visible, 90% will make your object look like a faint shadow."


You can make an object up to 90% transparent using the __________________ control on the Texture window.

A) Transparency

B) Blank

C) White

D) Glass


L3Q25

"To make a texture look right (or proportional) on each face of your wall, you can change the repeat. In the Texture tab of the Edit window, the repeat is usually set to 1.000, which means the texture will repeat exactly one time. You may use the arrows to make the texture repeat fewer or more times."


To make a texture look right (or proportional) on each face of your wall, you can change the __________.

A) repeat

B) sides

C) times

D) repetition


L3Q26

"You can add variety to your texturing by using the Offset feature in the Texture tab. Offset will allow you to slightly change the way your texture is applied to your objects."


You can add variety to your texturing by using the _________ feature in the Texture tab.

A) Offset

B) Change

C) iterate

D) blur


Global Kids Second Life Curriculum ©2007-2009. (CC BY-NC-SA) Global Kids, Inc.
GKCx Wiki, pdf and Second Life extensions: ©2008 Jeremy Kemp, Stephen Kemp and Vibha Shah.

GKCxL1 Page 02 Image 0001.jpg

LEVEL 1: Avatar: Appearance | Getting Around: Walking & Flying | Getting Around: Taking A Closer Look | Communicating: Chat / LEVEL 2: Finding Stuff: Inventory Part 1 | Communicating: Friends | An Introduction To Building | Avatar: Clothing / LEVEL 3: Building: Playing With Shapes | Communicating: Instant Messaging | Media: Snapshots | Textures: An Introduction To Textures / LEVEL 4: Building: Additional Features | Getting Around: Map And Mini-Map | Teleporting & Landmarks | Textures: Beyond The Basics / LEVEL 5: Avatar: Attachments | Building: Power Building | Communication: Joining A Group | Getting Around: Search / LEVEL 6: Avatar: Profile | Finding Stuff: Inventory Part 2 | Media: Snapshots Part 2 / LEVEL 7: Avatar: Gestures 2 | Finding Stuff: Help and Other Resources | Finding Stuff: Money / LEVEL 8: Avatar: Animations | Communication: Creating A Group | Land: About Land / LEVEL 9: Communication: Voice | Land: Introduction To Estates | Beginning to Terraform

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